High Templar
HighTemplar_SC-FL3_Art1.jpg
Infantry support and command, able to rain armor-ignoring psionic death on biological enemies.

Protoss High Templar (Powered Infantry Support: 500 points)

Attributes: ST 13 [27]; DX 12 [40]; IQ 14 [80]; HT 12 [20].

Secondary Characteristics: Damage 1d/2d-1; BL 34 lbs.; HP 15 [4]; Will 16 [10]; Per 14 [0]; FP 12 [0]; Speed 6.00 [0]; Move 7 [5].

Advantages: SM +1; Combat Reflexes [15]; Detect (Psionic Energy; Psionic, -10%) [9]; Doesn't Breathe (Oxygen Absorption, -25%) [15]; Doesn't Eat or Drink [10]; Fit [5]; High Pain Threshold [10]; Mind Reading (Psionic, -10%) [27]; Mind Shield 2 (Psionic, -10%) [8]; Psionic Storm 5d [76]; Racial Memory (Active; Psionic, -10%) [36]; Religious Rank 2 (High Templar; Includes Status) [20]; Telesend (Psionic, -10%) [27]; Unfazeable [15]. • Another 60 points in Psionic abilities.

Disadvantages: Code of Honor (Protoss) [-15]; Fanaticism (Protoss) [-15]; Mute (Mitigator, Psi-Tech, -60%) [-10]; No Sense of Taste/Smell [-5]; Sense of Duty (Protoss Tribe) [-10]; Unusual Biochemistry [-5]. • Another -25 points chosen from among Bloodlust [-10], Callous [-5], Easy to Read [-10], Hidebound [-5], Impulsiveness [-10], Incurious [-5], Intolerance (Terrans, Zerg, or Dark Protoss) [-5] or (Total) [-10], No Sense of Humor [-10], Obsession (Purge the Zerg, etc) [-10], Overconfidence [-5], Selfless [-5], Stubbornness [-5], Truthfulness [-5], or other non-crippling personal disadvantages.

Skills: Battlesuit (A) DX+2 [8]; Beam Weapon (Pistol) (E) DX+2 [4]; Climbing (A) DX [2]; Electronics Operation (Psychotronics) (A) IQ [2]; Expert Skill (Psionics) (H) IQ+1 [8]; Force Sword (A) DX+1 [4]; Judo and Karate, both (H) DX [4]; Hiking and Running, both (A) HT [2]; Jumping (E) DX [1]; Mental Strength (E) Will+1 [2]; Mind Block (A) Will [2]; Spacer (E) IQ [1]; Tactics (H) IQ [4]; Throwing (A) DX [2]. • Choose four of Armoury (Battlesuits, Heavy Weapons, Melee Weapons, or Small Arms), all (A) IQ [2]; Gunner (Beams) (E) DX+1 [2]; Piloting (Aerospace, Contragrav, or High-Performance Spacecraft), all (A) DX [2]; Intimidation (A) Will [2]; Navigation (Air, Land, Space or Hyperspace) (A) IQ [2]; Survival (Low/No Atmosphere or Toxic Atmosphere) (A) Per (A) [2]; or spend 2 points to raise one of those skills by 1 level.

Background Skills: Computer Operation (E) IQ [1]. • Another 5 points chosen from Archaeology (Protoss or Xel'Naga), History (Protoss or Xel'Naga), Literature (Protoss or Xel'Naga), Philosophy (Protoss or Xel'Naga), or Theology (Protoss or Xel'Naga), all (H) IQ-2 [1].

Standard Loadout: Light Power Suit; suit-integral Psi-Blade; and Personal (Phase Disruptor or Photon Blaster).


Sample High Templar

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