Protoss Warriors

Protoss Warrior, Base Template (300 points)
Protoss warriors are bred, selected, and intensively trained for their role. Use the following base template for a Protoss Zealot, Vindicator/Purifier, Dark or High Templar.

Attributes: ST 13 [27]; DX 12 [40]; IQ 12 [40]; HT 12 [20].

Secondary Characteristics: Damage 1d/2d-1; BL 34 lbs.; HP 15 [4]; Will 14 [10]; Per 12 [0]; FP 12 [0]; Speed 6.00 [0]; Move 7 [5].

Advantages: SM +1; Combat Reflexes [15]; Detect (Psionic Energy; Psionic, -10%) [9]; Doesn't Breathe (Oxygen Absorption, -25%) [15]; Doesn't Eat or Drink [10]; Fit [5]; High Pain Threshold [10]; Mind Reading (Psionic, -10%) [27]; Mind Shield 2 (Psionic, -10%) [8]; Racial Memory (Active; Psionic, -10%) [36]; Telesend (Psionic, -10%) [27]; Unfazeable [15].

Disadvantages: Code of Honor (Protoss) [-15]; Fanaticism (Protoss) [-15]; Mute (Mitigator, Psi-Tech, -60%) [-10]; No Sense of Taste/Smell [-5]; Sense of Duty (Protoss Tribe) [-10]; Unusual Biochemistry [-5]. • Another -25 points chosen from among Bloodlust [-10], Callous [-5], Easy to Read [-10], Hidebound [-5], Impulsiveness [-10], Incurious [-5], Intolerance (Terrans, Zerg, or Dark Protoss) [-5] or (Total) [-10], No Sense of Humor [-10], Obsession (Purge the Zerg, etc) [-10], Overconfidence [-5], Selfless [-5], Stubbornness [-5], Truthfulness [-5], or other non-crippling personal disadvantages.

Skills: Battlesuit (A) DX+2 [8]; Beam Weapon (Pistol) (E) DX+2 [4]; Climbing (A) DX [2]; Electronics Operation (Psychotronics) (A) IQ [2]; Expert Skill (Psionics) and Tactics, both (H) IQ [4]; Force Sword (A) DX+1 [4]; Judo and Karate, both (H) DX [4]; Hiking and Running, both (A) HT [2]; Jumping (E) DX [1]; Mental Strength (E) Will+1 [2]; Mind Block (A) Will [2]; Spacer (E) IQ [1]; Throwing (A) DX [2]. • Choose four of Armoury (Battlesuits, Heavy Weapons, Melee Weapons, or Small Arms), all (A) IQ [2]; Gunner (Beams) (E) DX+1 [2]; Piloting (Aerospace, Contragrav, or High-Performance Spacecraft), all (A) DX [2]; Intimidation (A) Will [2]; Navigation (Air, Land, Space or Hyperspace) (A) IQ [2]; Survival (Low/No Atmosphere or Toxic Atmosphere) (A) Per (A) [2]; or spend 2 points to raise one of those skills by 1 level.

Background Skills: Computer Operation (E) IQ [1]. • Another 5 points chosen from Archaeology (Protoss or Xel'Naga), History (Protoss or Xel'Naga), Literature (Protoss or Xel'Naga), Philosophy (Protoss or Xel'Naga), or Theology (Protoss or Xel'Naga), all (H) IQ-2 [1].


Zealot (Vindicator, Purifier), 400 points

High Templar, 500 points

Dark Templar, 500 points

Hospitaller, 450 points

Protoss Pilot, 450 points

Resonator, 450 points

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License